AI Insights · Timothy · April 2022
Top 5 Disney Games on Android in Ecuador Q1 2022
Discover the performance of the top 5 Disney games on the Android platform in Ecuador during Q1 2022, including insights on weekly downloads, revenue, and active users.
The first quarter of 2022 saw varied performance trends for the top 5 Disney games on the Android platform in Ecuador. Here's a closer look at their weekly downloads, revenue, and active user statistics.
MARVEL Future Fight from Netmarble experienced fluctuating weekly downloads, peaking at around 6.6K in the week of January 24 before dropping to approximately 388 downloads by the end of March. Revenue saw a decline from $775 in the last week of December to $133 in early March, with a slight recovery to $266 in the final week of the quarter. Active users increased from 14K at the start of January to a high of 18.1K by January 24, followed by a gradual decline to 11.3K in March.
Marvel Contest of Champions, published by Kabam Games, Inc., had stable weekly downloads, starting at 2.9K and maintaining figures around 700-800 throughout February and March. Revenue showed a mix of peaks and troughs, starting at $1.9K and peaking at $1.9K again in mid-February, ending at $864 in the last week of March. Active users saw a general decline from 8.3K to just over 5.1K by the end of the quarter.
Disney Frozen Free Fall Games, developed by Jam City, Inc., showed consistent weekly downloads around 1.5K in January, dropping to around 736 by the end of March. Revenue remained low, peaking at $31 in mid-March, and active users fluctuated between 5.7K and 6.8K, showing a slight decline towards the end of the quarter.
The Simpsons™: Tapped Out by Electronic Arts had a significant download surge in the first week of January with 2.6K downloads, which fell to around 789 by the end of March. Revenue showed a peak of $146 in the second week of January, dropping to $20 by the end of March. Active users remained relatively stable, starting at 16.6K and ending at 12.3K.
Disney Coloring World from StoryToys experienced a sharp increase in downloads from 429 at the end of December to 1.7K in mid-January, with fluctuations throughout the quarter, ending with 774 downloads. Revenue remained minimal, peaking at $24 in mid-January. Active users started at 905, peaking at 2.5K in early January, and ended at 1.5K by the end of March.
These insights are derived from Sensor Tower data, providing a comprehensive view of the performance of these top Disney games in Ecuador. For more detailed insights, visit Sensor Tower.